After VGA, IBM tried to make 8514/a the new graphics standard. Any game or operating system can support EGA or VGA graphics cards by writing support for a single standard, and any graphics card that supports that graphics mode will be supported. Originally, all PC graphics modes were standardized, usually by IBM.
We'll start by changing graphics modes, but first, a brief explanation of why we need to.
It's time to learn how to use DOSBox to play games with advanced graphics, and how to configure Windows 3.1 to play any game. You must be familiar with the Basic tutorial in order to follow these instructions.
Switching graphics modes, getting Windows 3.1 to use DOSBox's SoundBlaster emulation, and installing drivers to allow 256 or more colors are too advanced for a tutorial for beginners. Some games, however, require proprietary Super VGA graphics chipsets that may not be supported by DOSBox's default settings. These are all relatively simple to do, and allow the vast majority of DOS and Win16 games to be played. This involved increasing or decreasing the emulation speed, changing the graphics mode or the type of PC being emulated, changing the SoundBlaster settings, and mounting a drive as a CD-ROM or floppy drive. Create a folder called "Drive C" (Just like the Drive A folder, it doesn't have to be that exact name) and then copy the WININST.BAT file from the "Drive A" folder to the new "Drive C" folder.In the Basic DOSBox Tutorial you learned how to use DOSBox, and how to customize it to play games that don't run, or run incorrectly, with the default settings. On Windows, MacOS and most distributions of Linux you just have to double click the img file and it will mount it as a drive, you can then copy the files from the mounted drive. Now you have to extract the contents from all of the img files and copy it into the same "Drive A" folder using your disk image mounter. Create a folder anywhere on your computer named "Drive A" (It doesn't have to be that exact name, but make sure you know that it is the drive letter A). Make sure to read any readme file that comes with it. You can also extract the other files that came with it, however, that is optional.
img files from the archive using your preferred archive manager, the files should be labelled: disk01.img, disk02.img, disk03.img and disk04.img, this may differ depending where you downloaded from, but it should be similar to these ones listed here. This example uses the files from WinWorld.
This may vary depending on where you originally downloaded the disks from, however, the method should work on most sources. img files)Īn archive manager (If you download the disks from WinWorld, you need an archive manager that supports 7z files, such as 7-Zip or WinRAR)Įxtracting the disk image files and setting up the files for use: DOSBox installed and running on your machineĪ copy of all four Windows 1.0 Alpha installation disks (Can be retrieved from WinWorld or from here if you have access to the BetaArchive FTP)Ī disk image mounter or viewer (Usually already a feature of the OS, if it isn't you can search online for some disk image mounting tools that work on your OS.
To install Windows 1.0 Alpha you will need: This applies DOSBox running on the following OSes: